WEAPONFILE\displayName\WEAPON_BAR\modeName\\playerAnimType\bar\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\1\gunMaxPitch\3\gunMaxYaw\3\ammoName\BAR\maxAmmo\0\startAmmo\0\clipName\BAR\clipSize\0\shotCount\1\dropAmmoMin\20\dropAmmoMax\0\reloadAmmoAdd\0\reloadStartAdd\0\damage\155\minDamage\120\meleeDamage\150\maxDamageRange\15000\minDamageRange\19600\locNone\1\locHelmet\1\locHead\1.5\locNeck\1.2\locTorsoUpper\1\locTorsoLower\0.7\locRightArmUpper\0.3\locRightArmLower\0.2\locRightHand\0.15\locLeftArmUpper\0.3\locLeftArmLower\0.2\locLeftHand\0.15\locRightLegUpper\0.4\locRightLegLower\0.25\locRightFoot\0.15\locLeftLegUpper\0.4\locLeftLegLower\0.25\locLeftFoot\0.15\locGun\0\fireTime\0.11\fireDelay\0\meleeTime\0.7\meleeDelay\0.15\reloadTime\3.63\reloadEmptyTime\3.8\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.33\reloadStartAddTime\2.33\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0.5\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\0.6\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\0.6\duckedMoveU\-1.8\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.6\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\-80\proneMoveU\-105\proneRotP\50\proneRotY\290\proneRotR\-300\proneOfsF\0.1\proneOfsR\1.7\proneOfsU\0.1\posProneMoveRate\15\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\50\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\0.5\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.42\adsZoomOutFrac\0.4\adsBobFactor\2\adsViewBobMult\0.5\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\4.5\hipSpreadProneMin\4\hipSpreadMax\9\hipSpreadDuckedMax\8\hipSpreadProneMax\7\hipSpreadFireAdd\1\hipSpreadTurnAdd\0.8\hipSpreadMoveAdd\10\hipSpreadDecayRate\6\hipSpreadDuckedDecay\1.1\hipSpreadProneDecay\1.2\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\70\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\70\adsGunKickYawMin\-30\adsGunKickYawMax\30\adsGunKickAccel\1000\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\2\hipViewKickPitchMin\60\hipViewKickPitchMax\65\hipViewKickYawMin\-70\hipViewKickYawMax\60\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\60\adsViewKickPitchMax\65\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\1700\swayMaxAngle\3\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.12\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.09\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_bar\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_bar\idleAnim\viewmodel_bar_idle\emptyIdleAnim\\fireAnim\viewmodel_bar_fire\lastShotAnim\viewmodel_bar_fire\rechamberAnim\\meleeAnim\viewmodel_bar_melee\reloadAnim\viewmodel_bar_reload\reloadEmptyAnim\viewmodel_bar_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bar_pullout\dropAnim\viewmodel_bar_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_bar_pullout\quickDropAnim\viewmodel_bar_putaway\adsFireAnim\viewmodel_bar_ads_fire\adsLastShotAnim\viewmodel_bar_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bar_ADS_up\adsDownAnim\viewmodel_bar_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_bar_pickup\ammoPickupSound\weap_bar_ammopickup\fireSound\weap_bar_fire\fireSoundPlayer\weap_bar_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bar_reload_not_empty_npc\reloadSoundPlayer\weap_bar_reload_not_empty\reloadEmptySound\weap_bar_reload_npc\reloadEmptySoundPlayer\weap_bar_reload\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\weap_bar_raise\putawaySound\weap_bar_putaway\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@bar.tga\modeIcon\\killIcon\gfx/icons/hud@bar.tga\fireRumble\bar_fire\meleeImpactRumble\melee_heavy
